
NeverMine
A ball rolling game where you guide a Mine Kafon onto unexploded bombs left over around a countryside.
Developer
Publisher
Release
July 26, 2016
10 years and 8 days ago
Steam Reviews
2 user reviews2 reviews100.0%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | A separate publisher is listed without a proven bounded regional or service-only role. | |
Updated: Jul 14, 2026Release statusWhether and how the game has been released. | The title released with a separate publisher relationship. |
Media
7 itemsAbout the Game
As the Wind, you must guide the Mine Kafon to the unexploded bombs left over around the countryside. Detonating these mines safely will help to prevent children and adults from being injured by them as they live, work, and play.
Unexploded bombs and mines kill and injure thousands of people per year, and the majority of those hurt are civilians.
In 2011, Massoud Hassani created the Mine Kafon, a cheap device that that uses the power of the wind to help clear mine fields
Unexploded bombs and mines kill and injure thousands of people per year, and the majority of those hurt are civilians.
In 2011, Massoud Hassani created the Mine Kafon, a cheap device that that uses the power of the wind to help clear mine fields
Key Features / How to play
- As the Wind, you must guide the Mine Kafon to the unexploded bombs left over around the countryside. Detonating these mines safely will help to prevent children and adults from being injured by them as they live, work, and play.
- Complete eight unique levels, guiding the Mine Kafon around obstacles to remove every explosive device with the help of slow motion
- Destroy mines, claymores and bombs each with different behaviorbehaviour affecting the direction of the Mine Kafon's movement
Studio Message/Creators
- Brandon Phoenix - Art
- Lucas Annunziata - Art
- Dylan Brady - Art
- Ryan Patrick Buckley - Sound
- Richard Yang - Animation
- Rasmus Lofstrom - Design
- Steve Piggott - Design
- Alex Hayter - Marketing
- Darin Walsh - Brand Design
- Kevin Jay - Programming