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NeverCOM

Travelers, NeverCOM is an asymmetric versus game unlike any you've witnessed across all timelines. You can choose from different factions to discover and return to various timelines, vying for control over their destinies. Ultimate order or absolute freedom—your choice.

Steam Page
Release
April 28, 2026
95 days ago
Steam Reviews
Positive48 reviews95.8%

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Updated: Jul 11, 2026Developer scaleThe operating scale of the game's developer.
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Search Google: How is NeverCOM and Shenzhen Huajian Network Technology Co., Ltd funded?FundingThe known source of funding behind the game.
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Updated: Jul 11, 2026Release statusWhether and how the game has been released.

Media

7 items

About the Game

Throughout the ages, within the boundless sea of stars that is time, there exists a group of travelers endowed with the ability to journey across timelines. One faction upholds order as the supreme law, calling themselves the "Guardians." They founded an corporation known as NeverCOM, whose branches stretch like a stellar network across the cosmos, imposing precise and unyielding control over countless timelines.

In stark opposition stands another faction—known as the "Escapers"—who hold freedom as the ultimate truth of all existence. They embrace natural selection and chaos, viewing disorder as the universe's most profound expression of beauty. These two ideologies clash like light and shadow, igniting endless conflict. Across the fabric of every timeline's destiny, they wage an eternal struggle of dominance and ruin…

Fight for your faction and decide the fate of the timeline

● The timeline is simultaneously influenced by its Expected Lifespan and Stability Value. It ends when the Stability Value drops to zero or when it reaches its Expected Lifespan.

● Players discover new timelines through the Explore Timeline function.

● Players re-enter already discovered and ongoing timelines via the Known Timelines function.

● Players choose to join a timeline as an Escapist or a Guardian. The goal of an Escapist is to end the timeline as quickly as possible by reducing its Stability Value, while the goal of a Guardian is to extend the timeline to its Expected Lifespan by increasing its Stability Value.

● When a timeline ends:

○ If it ends due to the Stability Value dropping to zero, the player who contributed more as an Escapist wins. The quantity of the reward is determined by the amount of Stability Value they reduced.

○ If it ends because it reached its Expected Lifespan, the player who contributed more as a Guardian wins. The quantity of the reward is determined by the amount of Stability Value they increased.

 

Unlock new equipments

Unlock more powerful equipments so you can purchase and use them in battle.

 

Customize you character

Hundreds of initial skins are completely free.

 

Look forward to more new maps, new items, and new visual effects.

Contact Us

● QQ Group: 106751306

● Discord: