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Neurospasm header art

Neurospasm

A First Person Roguelike Horde Shooter. Hook your brain into your computer, dive into a game inside a game, unbox and stack unique items, use up to 6 weapons at once, kill weird fleshy enemies, and uncover what the shady company behind the game is hiding

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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Neurospasm?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Neurospasm?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Neurospasm self-published or published by DOSMan Publishing?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Neurospasm and DOSMan Publishing funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Neurospasm and Volutedberet?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Neurospasm?Release statusWhether and how the game has been released.

Media

7 items

About the Game

A First Person Roguelike Horde Shooter

Kill hordes of weird fleshy enemies, using lots of weapons, and active abilities that you power up by getting kills

Collect and Stack 80+ Unique items

Each item can change your weapons and bullets, change your stats, add passive abilities, or spawn buddies that help you in some way. And the best part, every item can stack, making them more and more powerful

Ascend through the Pyramid

Travel through 5 layers, all with their own styles, enemies, and unique mechanics

Fully procedular maps

The layers of the pyramid all have a consistent theme, but the layout changes every time you visit them

Upgrade Yourself

Earn money based on how well you do, then spend it between runs, upgrading yourself

Unique Events

To make runs even more interesting, random events can happen which alter how entire layers play

Layer Mechanics

Each layer has it's own unique mechanics, that you can learn and use to get stronger

Key Features:

  • 80+ Unique Items to Unbox and Stack

  • Use Up to 6 Weapons at once

  • 5 Unique Stages, that are procedurally generated

  • Lots of fleshy enemies, and bosses to fight

  • Permanent Upgrades, and unlocks

  • Randomised Events, that can shake up runs

  • Unique mechanics for every stage