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Neuro Clicker header art

Neuro Clicker

Neuro Clicker is a casual incremental idle game where you build up a system neuron, collect IQ and coins, unlock powerful upgrades, and deal with chaotic mini-games. As the neuron evolves, Clippy uncovers lost memory fragments and gets closer to remembering who she really is.

Steam Page
Release
March 31, 2026
124 days ago
Steam Reviews
3 user reviews3 reviews100.0%

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Neuro Clicker?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Neuro Clicker?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Neuro Clicker self-published or published by Duxastr Studio?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Neuro Clicker and Duxastr Studio funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Neuro Clicker and Andrii Danchuk?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Neuro Clicker?Release statusWhether and how the game has been released.

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About the Game

About This Game

Neuro Clicker is an idle clicker where a simple experiment turns into something stranger than it should be.

You start with one neuron. One click. One tiny system that looks harmless. Then the numbers begin to climb, upgrades stack up, automation kicks in, and everything starts spiraling into a satisfying mess of IQ, coins, combos, and questionable decisions.

At first, it feels like a familiar incremental game.
Then it starts pushing back.

Behind the progression, there’s an atmosphere that feels off in all the right ways — weird interruptions, unstable events, sudden mini-games, and a constant sense that the system is doing more than it admits.

Build faster. Upgrade harder. Push further.
See how much pressure the system can take before it starts feeling personal.

Neuro Clicker blends satisfying idle progression with strange energy, subtle tension, and the kind of momentum that makes “just one more click” a very bad lie.

Features:

  • clicker / idle progression with escalating upgrades

  • autoclickers, multipliers, combos, and chaotic boosts

  • random events and mini-games that break the routine

  • achievements, statistics, and long-term growth

  • customization options and language support

  • a weird, unsettling atmosphere hidden inside familiar mechanics

Start small.
Click deeper.
Don’t trust how normal it looks.