
Neon Spaceboard
Neon Spaceboard is an independent video game of psychedelia and extreme space sports. You are a spaceboarder girl trapped in a strange reality. Discover the secrets of this atypical universe with the help of your spaceboard, magical gems, your mind, and clues from unusual characters.
Developer
Publisher
Release
October 8, 2018
7 years and 299 days ago
Steam Reviews
2 user reviews2 reviews100.0%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Media
13 itemsAbout the Game
About this game:
Neon SpaceBoard is a game with retro style. It's a third person runner-RPG, and you try to fight your way dodging asteroids and shooting bosses. There are powers to use like missiles and a shield that protects you from damage. It has a town called “Red planet” with RPG features where you can get upgrades and talk with NPCs.
It's the first development of an independent team.
Story:
Bebetta is an intrepid spaceboarder girl. She awakens on a mysterious place named “Red Planet” without any explanation. She explores the world by locating portals and teleporting to new levels. She needs to defeat all the bosses to finally find the answers of this place.
Red planet has different NPCs to interact with, mini games to solve and regions to explore.
Game mechanics:
You can walk on “Red Planet”, explore and play some mini puzzles, talk with some characters and enter levels. Also you may need you to complete all levels to unlock some sections and secret game features.
You have a life-bar that decreases when you take damage by colliding with asteroids or with boss projectiles. Picking up the platonic solids gems will give you powers to defend yourself from asteroids and bosses.
Bosses need to be damaged by your projectiles to be defeated.
Biography:
Federico Jimenez wanted to develop his own project, he likes extreme sports like skate and parkour, also through psychedelic experiences he finds a particular artistic style, and a way to express it in videogames. A year before graduating from game programming, he started working on the project concept and development.
Latter in the global game jam, he meets Tirso Hernandez and the idea grew into development for Steam. Soon afterwards Brenda Macias joined the team to make the voice acting. When the game was in need for more music tracks, Miguel Sandoval provided some tracks to complete the requirement.
Neon SpaceBoard is a game with retro style. It's a third person runner-RPG, and you try to fight your way dodging asteroids and shooting bosses. There are powers to use like missiles and a shield that protects you from damage. It has a town called “Red planet” with RPG features where you can get upgrades and talk with NPCs.
It's the first development of an independent team.
Story:
Bebetta is an intrepid spaceboarder girl. She awakens on a mysterious place named “Red Planet” without any explanation. She explores the world by locating portals and teleporting to new levels. She needs to defeat all the bosses to finally find the answers of this place.
Red planet has different NPCs to interact with, mini games to solve and regions to explore.
Game mechanics:
You can walk on “Red Planet”, explore and play some mini puzzles, talk with some characters and enter levels. Also you may need you to complete all levels to unlock some sections and secret game features.
You have a life-bar that decreases when you take damage by colliding with asteroids or with boss projectiles. Picking up the platonic solids gems will give you powers to defend yourself from asteroids and bosses.
Bosses need to be damaged by your projectiles to be defeated.
Biography:
Federico Jimenez wanted to develop his own project, he likes extreme sports like skate and parkour, also through psychedelic experiences he finds a particular artistic style, and a way to express it in videogames. A year before graduating from game programming, he started working on the project concept and development.
Latter in the global game jam, he meets Tirso Hernandez and the idea grew into development for Steam. Soon afterwards Brenda Macias joined the team to make the voice acting. When the game was in need for more music tracks, Miguel Sandoval provided some tracks to complete the requirement.