
Naxos
Naxos is like all of my other games! I just feel like there arent many Auto Battle RPGS out there.... I really want to keep moving the genre forward!
Developer
Publisher
Release
May 9, 2022
4 years and 85 days ago
Steam Reviews
Mostly Positive34 reviews70.6%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 13, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 13, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 13, 2026Release statusWhether and how the game has been released. |
Media
15 itemsAbout the Game

Naxos is like all of my other games!
I just feel like there arent many Auto Battle RPGS out there....
I really want to keep moving the genre forward!
Okay why not try even more different formulas??
This time I decided to not use big menus ==( Many houses)
I tried compacting everything in the game in 3 houses!
I also feel like the game is better to learn... By making things small...

Features:
- Craft equipment
- Almost Endless Grind***
- Academy(Abbilites to learn)
- 10 Different Scenarios
- 10 Unique Enemies
- Automatic Progression
- Mining!