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Naev

Naev is a game about space exploration, trade, and combat in a large and vibrant universe. Players travel the galaxy and earn money by trading, fighting, and performing missions.

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Developer
Publisher
Release
July 17, 2017
9 years and 17 days ago
Steam Reviews
Very Positive230 reviews80.9%

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Latest Contributor: IGF TeamEdit notes
Updated: Jul 10, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 10, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 10, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Naev and Naev Team funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Naev and Naev Team?Creative controlWho appears to retain creative control of the game.
Updated: Jul 10, 2026Release statusWhether and how the game has been released.

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About the Game

Naev is a game about space exploration, trade and combat. Players travel the galaxy and earn money by trading, fighting and performing missions.

Main features:

  • A large galaxy with hundreds of planets and moons to explore.

  • Real-time, semi-Newtonian gameplay reminiscent of the Escape Velocity games.

  • Many different ships to buy and pilot, and many ways to customize each of them.

  • Multiple factions, each with unique ship designs and personalities.

  • Open-source, meaning ultimate freedom of modding.

Currently Naev is a playable game, but it is far from being a complete one. To further mature the game, we, the developers, need you. Yes, you. All it takes is the motivation to be creative in some way! Probably the easiest way to help, as well as one of the most valuable ones, is by coming up with new stories for the game, and by shaping those stories into playable missions. Other ways to help include making art or sounds, improving gameplay via balancing work, or (if you have the ability) even a bit of coding on the main program.

A few things to keep in mind:

  • This game is a hobby project, not an indie development project. There is no final plan, no time frame for the "finished game".

  • The dev team does not accept monetary donations, only direct contributions to the game itself.

  • The game engine is written in Rust and C. Missions and other scripts are written in Lua.

  • Major releases are done roughly on a yearly basis.

  • There is an experimental multiplayer plugin, although it is quite limited.