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MYZZ | My ZZ Games header art

MYZZ | My ZZ Games

This is an unconventional roguelike game! You will play as a game developer hunted down by Deadline, using weapons that are even more outrageous than bugs, and struggling to survive in the game world by unlocking developers with varying abilities. Remember that luck is also a form of ability.

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Search Google: Who developed MYZZ | My ZZ Games?Developer scaleThe operating scale of the game's developer.
Search Google: Who published MYZZ | My ZZ Games?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is MYZZ | My ZZ Games self-published or published by myzzgames?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is MYZZ | My ZZ Games and myzzgames funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for MYZZ | My ZZ Games and myzzgames?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of MYZZ | My ZZ Games?Release statusWhether and how the game has been released.

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6 items

About the Game

You play as Zi Zi, an independent developer, who accidentally falls into the world of her unfinished game code.

The game includes six distinctive systems:

BUG Weapon Arsenal: Developing weapons with various uncertain functions resulting from accidents.

Rollback growth system: Every failure will provide new bonuses to abilities and attributes.

Semi-finished art: The game includes white art style, semi-finished art style, and finished art style.

Simulated player feedback system: After completing a game, players can use feedback items to leave a message.

Character Skills: Each character has its unique skill set. Developers use their keyboards, triggering various letters with high-frequency keystrokes for combat; artists use their mice to change the textures of objects, thereby altering their functions.

Ultimate goal: Defeat the timeline and escape from the world of game code.