
Mystiqa
A traditional non-linear zelda-like action-adventure with built-in randomizers, local and online multiplayer.
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher. | A separate publisher is listed for this release. | |
Updated: Jul 13, 2026Release statusWhether and how the game has been released. |
Media
6 itemsAbout the Game
Non-Linear and Randomly Generated
The whole overworld, caves and dungeons are randomly generated and designed in a non-linear way, so every playthrough is truly a fresh experience of the game.
Secrets & Puzzles
There's a secret on almost every screen in the game!

Solving puzzles is integral to overcome the game's dungeons.
Equipment, Combat & Boss Fights
There is large playstyle diversity using different types of equipment and magic.
Boss Fights are a major key gameplay element of Mystiqa and will challenge you greatly!
Built-in Randomizers
There are multiple built-in randomizers on top of the base random generation of the world, including an Item Randomizer with fully configurable randomization settings.
Multiplayer
The game supports local and online multiplayer for up to 4 players.