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Mystic Cleaver

Wield a long cleaver in a deadly world filled with zombie hordes. Master perfect timing and combo attacks to survive.The game features a unique faded art style, blending cold weapon combat and intense action.Each slash is polished for a smooth and impactful gaming experience.

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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
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Latest Contributor: IGF TeamEdit notes
Updated: Jul 11, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 11, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 11, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Mystic Cleaver and KungFolio funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Mystic Cleaver and KungFolio?Creative controlWho appears to retain creative control of the game.
Updated: Jul 11, 2026Release statusWhether and how the game has been released.

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About the Game

Slay All Evil, Spare None!

  • 【Polished to Perfection】

    ▶ Frame-perfect animations with realistic attack recovery.
    ▶ Dodge cancels flow smoothly, input response is precise.

Symphony of Carnage

  • ▶ Face shieldmen phalanxes, berserker Blade Five, hammer-wielding Dun Zhi, charging Shark Prison, and twin specters... Every fight demands mastery of space and timing.

Blade as Art

  • Chain 26 skills through light/heavy attacks:
    ▶ Dash-dodge seamlessly into offense.
    ▶ "Dragonfly Skim" (aerial combo), "Cloud Clamp" (crowd control), "Triple Sweep" (leg breaker), "Black Shear" (crushing blow).

Key Mechanics

  • Parry Aesthetics: Deflect arrows to kill archers instantly, clash blades for 3x damage.

  • Godspeed Flow: Chain dodges after "Mystic Leap" to maintain sprint state.

  • Dragonfly Skim: Infinite aerial rebounds by hitting targets.

Difficulty & Flow

  • Three Modes
    ▶ Wanderer: Slower enemies for beginners.
    ▶ Demon Slayer: True designer's vision.
    ▶ Formless: Double enemy density, hardcore only.

  • Bite-Sized Fury
    ▶ 2-hour linear campaign, no puzzles or grind — pure blade mastery.

Art & Mood

  • Monochrome landscapes pierced by cold steel glows, "ink blood" splatters, and fading afterimages.

  • Bosses manifest as corrupted generals, twin blade phantoms — oriental dread reimagined.