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My Lil' Donut header art

My Lil' Donut

Before you lies your Donut. You can pull and twist it, snap and swish it. You have a whole arsenal of settings, presets and tools to play with. You can freeze it, relax it, save any contortion to be viewed later. You can even rip it apart so it returns to the void from which it came.

Steam Page
Developer
Release
August 31, 2016
9 years and 338 days ago
Steam Reviews
Very Positive50 reviews88.0%

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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is My Lil' Donut self-published or published by Tool of North America?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is My Lil' Donut and Tool of North America funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for My Lil' Donut and Isaac Cohen?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
The title released with a separate publisher relationship.

Media

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About the Game

Before you lies your Donut. You can pull and twist it, snap and swish it. You have a whole arsenal of settings, presets and tools to play with. You can freeze it, relax it, save any contortion to be viewed later. You can even rip it apart so it returns to the void from which it came. Yet your Donut is still a being and you must show it respect. Make sure you caress it, and let it know that at the end of all this, you Know what it is, what it can become; all of its jiggles and imperfections. Build a relationship, because at the end, connection is the reason we are here.