...INDIE

Developer
Publisher
Release
January 4, 2024
2 years and 296 days ago
Steam Reviews
Very Positive110 reviews89.1%
Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
6 itemsAbout the Game
A small "horror" narrative game about isolation and depression.
My Friend The Spider is a 10-15 minute walking simulator where the player finds
themselves voluntarily locked in a room to escape and isolate due to their current emotional
state and befriending a spider that grows in size with the story's progression.
I originally worked on the game for a month and a half around October 2022. My idea was to experiment with the Unity engine in order to practice my coding and get used to the engine. I had a short story in mind based on personal experiences and thought it would be a good idea to flesh it out as a narrative "game" instead. Everything bar the art assets was done by me. My wife helped with the voice acting (and emotional support).
After releasing it, it got quite a few number of views and plays - seeing people's comments about how they were moved by it, I realized a Steam release was in order. I took my time, but after sitting down and fixing some nasty bugs and others (white text on a white background? Really dude?) I am now happy to release it on Steam and let it be free with a nice, deserved final update.
I hope you enjoy it. Take care.
My Friend The Spider is a 10-15 minute walking simulator where the player finds
themselves voluntarily locked in a room to escape and isolate due to their current emotional
state and befriending a spider that grows in size with the story's progression.
I originally worked on the game for a month and a half around October 2022. My idea was to experiment with the Unity engine in order to practice my coding and get used to the engine. I had a short story in mind based on personal experiences and thought it would be a good idea to flesh it out as a narrative "game" instead. Everything bar the art assets was done by me. My wife helped with the voice acting (and emotional support).
After releasing it, it got quite a few number of views and plays - seeing people's comments about how they were moved by it, I realized a Steam release was in order. I took my time, but after sitting down and fixing some nasty bugs and others (white text on a white background? Really dude?) I am now happy to release it on Steam and let it be free with a nice, deserved final update.
I hope you enjoy it. Take care.
YouTube Videos
Most viewedNo videos are available for this game yet.
User Comments
Join the conversation in this game’s community chat.