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Mutilate-a-Doll 2 header art

Mutilate-a-Doll 2

A highly customizable virtual stressball and physics sandbox about mutilating ragdolls in various ways using an overwhelming amount of weapons and tools.

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Developer
Publisher
Release
March 1, 2019
7 years and 156 days ago
Steam Reviews
Very Positive1,734 reviews93.6%

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Updated: Jul 10, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 15, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 15, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Mutilate-a-Doll 2 and Rava Games funded?FundingThe known source of funding behind the game.
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Updated: Jul 10, 2026Release statusWhether and how the game has been released.

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8 items

About the Game

MaD2 is a highly customizable virtual stressball and physics sandbox about mutilating ragdolls in various ways using an overwhelming amount of weapons and tools.

Mutilate


  • Use hundreds of weapons to mutilate disposable ragdolls designed for weapons testing.
    (Don't worry, they can't feel anything.)

    Destroy


  • Swing sharp melee weapons, shoot firearms, or detonate explosives to dynamically destroy items, and of course dolls.



  • Unleash powers to burn, crush, transmute, gust, or even turn the doll into a pile of cookies.

    Build


    • Design and build using a selection of over 2000 items.
    • All items can be customized by scaling, rotating, colouring, or modifying their settings.
    • Link buttons and other triggers to items with functionality to build traps and contraptions.







    Message from the Developer

    Hello, I wanted to give everyone a fair heads up on some of the technical details for the game for transparency. The game itself is pretty great in my biased opinion, and has provided some dedicated players hundreds of hours of gameplay, but there are some technical things I for one would want to know when buying a game:

  • MaD2 is an established web game being released here packaged with Adobe AIR due to web Flash end-of-life.
  • The resolution is a bit weird 1066x600 (16:9) due to being developed on the web. It can be upscaled and fullscreened at the cost of performance.
  • The game is locked to 60fps. It should be reachable with a decent system in a reasonable ragdoll-mutilating scenario, but since it is a sandbox game it is very possible to tank the fps by doing crazy sandbox stuff.
  • More detailed info about the technical stuff can be found in the FAQ.
    -rava