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Music Manager

Sign artists, develop talent, release music and steer careers through tours, festivals and changing trends in a detailed music industry management sim set from 1952 to 2026.

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Search Google: Who developed Music Manager?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Music Manager?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Music Manager self-published or published by Throup Media Ltd?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Music Manager and Throup Media Ltd funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Music Manager and Throup Media Ltd?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Music Manager?Release statusWhether and how the game has been released.

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About the Game

Music Manager is a detailed simulation game about building careers in the music industry from 1952 to 2026, covering the history of modern popular music. Start in any year during that period and work across a global music scene, with playable locations across every inhabited continent.

Scout talent, negotiate contracts, book gigs, send acts on tour, play festivals, record songs, release music, handle publicity and guide your artists through changing trends, shifting tastes and fierce competition. Some acts will need patience. Others may be ready to move quickly. The challenge is deciding where to spend your time, money and attention in an industry that never stands still.

As your career progresses, achievements can unlock support staff who take over parts of the business, letting you focus more on the areas you enjoy most.

If you enjoy management games built around systems, long-term planning and shaping your own story over time, Music Manager puts you in control of the decisions behind the music.

Key Features

  • Start in any year from 1952 to 2026

  • Manage acts across the changing history of modern music

  • Work across playable global locations

  • Scout, sign and develop artists

  • Book gigs, tours and festival appearances

  • Record songs and release singles and albums

  • Handle publicity, public attention, reputation and long-term legacy

  • Unlock support staff through achievements