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Murders in Space

Track down a murderer on a space station using gadgets, observation, analysis, and interrogation — before they claim their next victim

Steam Page
Publisher
Release
May 12, 2020
6 years and 83 days ago
Steam Reviews
4 user reviews4 reviews50.0%

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Notes
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Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is Murders in Space self-published or published by Ziggurat?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Murders in Space and Ziggurat funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Murders in Space and Hitech Productions?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
The title released with a separate publisher relationship.

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About the Game

"Urgent. This is orbital station PEGASUS. Presence of unidentified criminal on board. Demand immediate intervention. Situation of crew intolerable. I repeat, demand immediate intervention." Use observational, analytical, and interrogative abilities to track down a murderer on a space station before they claim their next victim.
  • Save the lives of crew members by staying one step ahead of the killer – or witness their demise if you fall behind.
  • Timing is key: 24 hours remain to solve the mystery, with crew members changing their positions and activities every hour of in-game time. Set the pace with the ability to speed up, slow down, and stop time.
  • Ask the right questions: Interrogate crew members to get at their individual secrets and true intentions.
  • Run biological tests and use specialized gadgets for clue detection and analysis.
  • Dock a space shuttle, conduct a space walk, and explore a fully crewed space station in zero gravity – as imagined by the game's designers 8 years before the launch of the International Space Station.