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Murder Machine Mini

Wake up my little machine and try again. MURDER MACHINE MINI is a tactical FirstPersonShooter unlike any other. No cover, no autoaim, no instanthit, no handholding. A think - move - shoot game.

Steam Page
Publisher
Release
April 7, 2019
7 years and 119 days ago
Steam Reviews
3 user reviews3 reviews100.0%

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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is Murder Machine Mini self-published or published by GruneGames?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Murder Machine Mini and GruneGames funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Murder Machine Mini and Bjoern Grunewald?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
The title released with a separate publisher relationship.

Media

14 items

About the Game

Trapped inside a metal box! If you can't raise your head, raise your guns!
MURDER MACHINE MINI is a very different First Person Shooter experience. No cover, no autoaim, no instanthit, no handholding. A game, for somebody who doesn't duck or jump for anybody.

Play the way You want:

  • find the good guns and go full force, eradicate any oponent
  • or be water my friend, dance arround every bullet without taking any hit
  • or maybe be smart, stand back and let enemies and traps take care of another
  • get chips for each playstyle and unlock levels nonlinear

MURDER MACHINE MINI grew from discontent with the "modern realistic shooter". It's a one person labor of love. But i could not have done it without lots of help and hints on prior unsurmountable tasks. This is the full deal playable from start to bossfight. But it's still fun and i still have ideas so i will keep adding.

Features:

  • 12 handcrafted single player Maps +Bonus
  • nonlinear progression system
  • 7 Enemies (not just color swaps)
  • Bossfight
  • 8 Guns, multible fire modes
  • 8 MusicTracks by Mercurius FM
  • 1 Story in Audiologs
  • Tricks and Traps