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Mr. White's Agency

A cozy detective where you follow a white long-eared detective. Gather clues, work in your journal, and question quirky witnesses! You need to come up with a theory of what happened and be able to prove it.

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Search Google: Who developed Mr. White's Agency?Developer scaleThe operating scale of the game's developer.
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About the Game

One day, a white rabbit finds out—by accident—that he’s now a detective named Mr. White. Right away, he gets a strange case: to find a missing math professor, a gecko named Mr. Sturt. But things get even weirder when Mr. White finds parts of the professor’s body at the crime scene… and those parts are feeling great and don’t want to go back where they belong!

Mr. White gets a case—and of course, he needs your help. You move him around the map to different places, where he can talk to witnesses. You’ll visit all kinds of places—like tree houses, an airship home, and even the ocean floor. One chapter usually takes 1–3 hours to finish.

Mr. White’s Agency is a cozy and funny detective story. You’ll solve fun puzzles, talk to odd characters, and enjoy a paper theater world.

Use keywords in conversations

While talking to characters, you’ll find important words. You can use these words to ask more questions and unlock more clues. It’s a loop that keeps going until you figure everything out.

Fill in your journal

Use the keywords you’ve found to answer questions in your journal and move the story forward.

Solve puzzles

In each location, you’ll solve puzzles together to unlock new clues, meet new witnesses, and discover new keywords.

Our story is all about the characters. We tried to make each one funny and memorable—like Dolly the maid sheep who hates cleaning but loves pickling cabbage, Captain Hogg who always falls asleep on the job, the rude but smart gecko professor, and a surgeon praying mantis who is a little... unstable.

So, dear detectives, grab a cup of tea and follow the white rabbit! 🕵️🐇☕