indiegame.fan
Mortimer: First Launch header art

Mortimer: First Launch

A whimsical stealth-puzzle adventure starring Mortimer, a curious raccoon 🦝

Steam Page
Publisher
Release
December 17, 2024
1 year and 227 days ago
Steam Reviews
Positive33 reviews87.9%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is Mortimer: First Launch self-published or published by Jamk Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Mortimer: First Launch and Jamk Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Mortimer: First Launch and Fluffy Slippers Entertainment?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
The title released with a separate publisher relationship.

Media

6 items

About the Game

Mortimer: First Launch is a 3D puzzle stealth adventure starring Mortimer, a raccoon with big dreams and a scientific mind. Set in a whimsical, fantasy version of Florida's Hatbill Park near the Kennedy Space Center, Mortimer navigates his environment, solves puzzles, and collects the parts he needs to build a rocket and achieve his dream of reaching the moon, all while avoiding humans and predatory wildlife along the way.

The First Launch version of the game includes the tutorial, taking place at Mortimer's home and the nearby Hatbill Park camping area.

Mortimer: First Launch is a work in progress by a team of students from Jyväskylä University of Applied Science in Jyväskylä, Finland.

What You’ll Do:

- Run, walk, crawl, climb and swim through the swamps, rivers and campgrounds in the Hatbill Park area.

- Solve environmental puzzles integrated into the game world.

- Sneak past humans, wildlife and other obstacles using stealth and cunning.

Features:

- Puzzle-Stealth Gameplay: Use a combination of logic, physics and deductive reasoning to overcome challenges and obtain rocket parts.

- Stylized Art: A medium-poly world brought to life with toon shading and vibrant colors.

- Interactable Environments: Each area contains interactable elements, environmental storytelling, and a few hidden secrets.

- Narrative Cutscenes: Story beats are conveyed through a mixture of animated cutscenes and custom 2D art.

- Immersive Audio: Ambisonic audio crafted using custom made generators help the world feel alive and believable.

- Accessibility: Mortimer: First Launch features no spoken lines, instead relying on facial expressions, 2D art and animated thought bubbles to convey information.

- Visual Effects: Comic book inspired visual effects accompany certain key actions during gameplay.

Join Mortimer on a journey that’s as much about solving puzzles as it is about dreaming big!

Team

Core team:

  • David Vanderheyden - Scrum Master, Programmer, Design Lead, Publishing and Marketing Co-Leader

  • Jeremy LeBlanc - VFX Artist, Environmental design

  • Pyry Kääriä - Audio, Manuscript

  • Sami Huttula - 3D Art, Publisher

  • Tero Korpela - Game programming

Special thanks:

  • Dion Dimache - 2D Art

  • Flavio Florovits - Game testing

  • Juulia Kääriä - 2D Art

  • Unia Kääriä - Typeface designer