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Morder

Morder is a social deduction, but you have to try your best to cover your tracks and not leave any evidence behind. Unlike most social deductions, you have to plan your murder and create a strategy to help you win. There is also only one detective who can chose who they think the murderer is.

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Search Google: Who developed Morder?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Morder?Publisher scaleThe operating scale of the game's publisher.
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Search Google: Who controls the creative direction and IP for Morder and LB Games?Creative controlWho appears to retain creative control of the game.
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About the Game

Morder is a social deduction where you can plan your murders and strategize how you are going to kill the others, There is one chosen murderer, and one detective. Everyone else is innocent. The murderer has to kill the other innocents without getting caught. The murderer has to get rid of the evidence. The detective has to figure out who the murderer is by finding evidence and maybe planting items to help. The innocents have to survive and they can help the detective decide who the murderer is. 

What does gameplay look like?

At the beginning of a game, three roles are given to each player. There is one murderer, one detective and the rest are innocent. The murderer can use multiple tools to help win the game and cover their tracks. The items the murderer can use to kill are a knife, gun, a proximity bomb, dynamite, and a flamethrower. They can use tools like a mop to clean up blood and gloves. There is a room full of safes that the players can store items in. Only the murderer can access all of the safes while the other players can only access their own. The murderer can only get one kill in a round. The detective has to use the available evidence to figure out who the murderer is. They can figure out who the killer is by interrogating and using their items. The items the detective can use includes a magnifying glass, a motion sensor alarm, and flour. The magnifying glass can see who has previously touched an item. A motion sensor alarm can be used to alert everybody that someone has triggered it. Flour can be placed on the floor to track who has stepped on it previously. The detective can suspect someone in the detective UI during the decision phase. Suspecting someone would kill the person and reveal whether or not the person was the murderer. The murderer and the detective have to be the last people standing for the murderer to win. The detective and innocents would win if they suspect correctly. The innocents have to do activities to earn money. Money is essential for survival. Each player has a hunger bar and they have to eat in order to survive. Food could be bought in the store and cooked using a pan and stove. Even the detective can die to hunger so be careful. 

What is required for this game:

  • 4-12 players needed

  • Microphone for proximity voice chat

  • Friends (Sorry if you don't have any. Alternatively you can play on public lobbies.)