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Monsterland

After years in cryoprison, Dr. Green awakens on a mutant-infested Earth colony. Seeking redemption and his estranged daughter Anna, he battles through a ravaged planet in a 4-hour campaign of intense combat, encounters, and adventure. Monsterland has hybrid tile/ASCII visuals & Steam Deck support.

Release
December 14, 2015
10 years and 323 days ago
Steam Reviews
Very Positive58 reviews89.7%
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Game contextLatest: IGF Team
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Updated: Jul 11, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 11, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 11, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Monsterland and Second Variety Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Monsterland and Second Variety Games?Creative controlWho appears to retain creative control of the game.
Updated: Jul 11, 2026Release statusWhether and how the game has been released.

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About the Game

After 10 years of sleep, Dr. Green wakes up in cryoprison on an Earth colony overrun by Mutants (former humans). Green has a past to atone for, but he also must find his estranged daughter Anna. On his way through the ravaged planet, he will be faced with intense combat, encounter survivors, and feel the wind of adventure. Will this story have a happy ending?
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Monsterland is written on its own ASCII engine, its 4-hour campaign featuring a multitude of scripted sequences within 2D, Doom-style levels. There's also an option for hybrid ASCII/tile visuals. The game auto-detects Steam Deck and supports its controls.

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