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Monster Bar

The monsters who have been bullied by the human empire for tens of thousands of years have finally joined forces to resist. This starts with the legendary demon king... Don't get me wrong, you are just a little monster doing miscellaneous work. Clean the floor first.

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Search Google: Who developed Monster Bar?Developer scaleThe operating scale of the game's developer.
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About the Game

Game story
The player will play a weak monster and survive the war between the monster alliance and the human empire.
While working in bars to earn living expenses, you need to continue to grow. Because every October is the time for the imperial army's general attack, monsters need to assist the alliance to achieve partial victories or survive the war. In this process, you will encounter all kinds of monsters with different personalities, become friends or enemies with them, and fight side by side.
While the monsters are growing themselves, they must also find ways to make their monster partners grow together. Of course, monsters can also rely on the player's strategy to become a devil king.

Game play
- The monster works in the tavern, and makes himself grow by planning every day
- Different monsters have different characteristics, for example, bone monsters have more attack dice, but no defense dice
- Every October, the evil human empire will attack the weak monster world, players can stand up at this time
- Decide on the week's activities by taking notices at the bar

In the battle, each day is divided into three rounds: "morning", "noon", and "night".
- Depending on the time, it will take effect on some monsters
- For example, the action power of a skeleton is +1 at night, but -1 in the morning.
- Midnight unicorns are more powerful
- Players can perform several rounds according to their own actions or directly click the end round to end the day.

Main Event - Campaign Mobilization:
- The battle line has a starting point and an end point, and different battle lines have different end points and starting points
- The closer to the starting point, the more favorable the scene is to the player, and vice versa

The three fronts are:
- Collect relics of ancient demon kings
- Alliance war
- domestic joint

Combined Army
- You need to cultivate goodwill among monsters
- The higher the favorability, the more help monster teammates will be able to provide
- When the favorability between the monster and the player is negative, internal strife will occur.