
Monads
This is a turn-based tactics game with No Grinding, No item. Test your ability and break through 21 prepared stages.
Developer
Publisher
Release
February 15, 2019
7 years and 169 days ago
Steam Reviews
Mixed13 reviews61.5%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
9 itemsAbout the Game
"With tactics only, a story of solitary people."
This is a turn-based tactics game with No Grinding, No item.
Test your ability and break through 21 prepared stages.
You can escape from a dangerous trap on a fugitive's view, then search the fugitive's azit on a chaser's view.
This presentation will provide satisfaction that you are looking at the events comprehensively.
20 main characters who work together and become hostile to each other for their own purposes, whom will you like the most?
Going through a mental breakdown, such as killing an enemy or getting hurt in battle, will make a cut at its will and the character will become obtuse.
Depending on the character's nature, the effects of certain factors may be greater or less.
More sophisticated planning will be needed to minimize both sides' sacrifices and maintain the character's mental capacity.
Rewards will only be given if you open up a new story or break a new record.
It offers a wide range of difficulties from 'Intro' for who wants only to enjoy the story, to 'Legend' for who loves hardcore tactical games.
This is a turn-based tactics game with No Grinding, No item.
Test your ability and break through 21 prepared stages.
Diverse view
No single protagonist, but every chapter has own protagonist as different character.You can escape from a dangerous trap on a fugitive's view, then search the fugitive's azit on a chaser's view.
This presentation will provide satisfaction that you are looking at the events comprehensively.
20 main characters who work together and become hostile to each other for their own purposes, whom will you like the most?
Mercy & Will
There's not only a way to fight against an enemy that kills its purpose. Enemy runs away when it is in danger.Going through a mental breakdown, such as killing an enemy or getting hurt in battle, will make a cut at its will and the character will become obtuse.
Depending on the character's nature, the effects of certain factors may be greater or less.
More sophisticated planning will be needed to minimize both sides' sacrifices and maintain the character's mental capacity.
Never do grinding
It's a fascinating experience to have stronger powers than before, but it's not only too boring but meaningless to repeat the same battles dozens of times.Rewards will only be given if you open up a new story or break a new record.
Difficulties
Tactics is an important part of Monads, but you can play it the way you want even if you don't want to use your head in the game.It offers a wide range of difficulties from 'Intro' for who wants only to enjoy the story, to 'Legend' for who loves hardcore tactical games.