
Molecule - a chemical challenge
Discover molecules and learn about science in this addictive Sokoban-style puzzle game!
Developer
Publisher
Release
March 2, 2018
8 years and 155 days ago
Steam Reviews
Mostly Positive28 reviews71.4%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 11, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 11, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 11, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 11, 2026Release statusWhether and how the game has been released. |
Media
6 itemsAbout the Game
Discover the fundamental building blocks of the universe in this challenging and educational puzzle game.
40 levels, 40 unique molecules, countless atoms, spin plates, triggers and puzzle fun of the rather challenging kind are waiting!
Put your visual-spatial skills to the test as you compete with players worldwide to build molecules from atoms using the least number of steps. Over 40 levels, 40 unique molecules, countless atoms, spin plates, triggers and fun facts about science are waiting! But beware, this puzzle game isn’t easy. You’ll need to get your brain into gear to successfully solve these levels.
Created by visual effects artist of multi-award winning film ‘Gravity’ and ‘Guardians of the Galaxy Vol. 2’, Molecule’s game design is unexpectedly simple. With retro-inspired graphics and demanding riddles, this game will transport you back to the ‘golden age of video games’.
“Games should be hard. The whole grown up life thing is. Why should a game be different? Something fun isn’t fun because it’s easy, but because it offers a sense of reward for an attainable achievement. We don’t look back to the beginning of computer games because we could finish them all in one sitting. We get captivated by nostalgia about spending, days, nights, weeks stuck on the same boss, with friends, in the dark. An easy win is not an adventure, and adventures is what we want to remember.”
- Johannes Richter, Game Designer
- Build molecules from atoms
- Test your visual-spatial ability
- Compete with players worldwide for a solution with the least number of steps
- Learn fun facts about science with every level you complete
40 levels, 40 unique molecules, countless atoms, spin plates, triggers and puzzle fun of the rather challenging kind are waiting!
Put your visual-spatial skills to the test as you compete with players worldwide to build molecules from atoms using the least number of steps. Over 40 levels, 40 unique molecules, countless atoms, spin plates, triggers and fun facts about science are waiting! But beware, this puzzle game isn’t easy. You’ll need to get your brain into gear to successfully solve these levels.
Created by visual effects artist of multi-award winning film ‘Gravity’ and ‘Guardians of the Galaxy Vol. 2’, Molecule’s game design is unexpectedly simple. With retro-inspired graphics and demanding riddles, this game will transport you back to the ‘golden age of video games’.
“Games should be hard. The whole grown up life thing is. Why should a game be different? Something fun isn’t fun because it’s easy, but because it offers a sense of reward for an attainable achievement. We don’t look back to the beginning of computer games because we could finish them all in one sitting. We get captivated by nostalgia about spending, days, nights, weeks stuck on the same boss, with friends, in the dark. An easy win is not an adventure, and adventures is what we want to remember.”
- Johannes Richter, Game Designer