
Modules
Modules is a VR art experience by Maxim Zhestkov, where architecture, sculpture, film, and music blend together to immerse viewers into the artist's world.
Developer
Publisher
Release
May 3, 2023
3 years and 92 days ago
Steam Reviews
Mostly Positive65 reviews78.5%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 11, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 11, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 11, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 11, 2026Release statusWhether and how the game has been released. |
Media
8 itemsAbout the Game
Modules is a project by Maxim Zhestkov, where different forms of art – architecture, sculpture, film, and music – blend together to create an intense, interactive virtual experience.
Modules will expand to contain Maxim Zhestkov’s entire body of work. Over the course of years, the project will grow as he grows, expanding into new territories and blurring the boundaries between art, games, and reality. With experimentation at its core, it is Zhestkov’s playground, where he is able to refine his work with no end, challenging the limits of his own medium.
Features:
- Explore 11 rooms with unique audiovisual installations
- Discover the project with or without a VR headset
- Dive deeper with the artist’s voice commentaries about the project
Modules will expand to contain Maxim Zhestkov’s entire body of work. Over the course of years, the project will grow as he grows, expanding into new territories and blurring the boundaries between art, games, and reality. With experimentation at its core, it is Zhestkov’s playground, where he is able to refine his work with no end, challenging the limits of his own medium.
Features:
- Explore 11 rooms with unique audiovisual installations
- Discover the project with or without a VR headset
- Dive deeper with the artist’s voice commentaries about the project