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Mobius

Mobius is a 5v5 First-Person Melee game being developed with Unreal Engine 5. Its core pillars include a high-skill ceiling, competitive gameplay, and user-created content.

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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 10, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 10, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 10, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Mobius and Ascend Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Mobius and Ascend Games?Creative controlWho appears to retain creative control of the game.
Updated: Jul 10, 2026Release statusWhether and how the game has been released.

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About the Game

Mobius is a 5v5 First-Person Melee game being developed with Unreal Engine 5 where players will use many different unique weapons in explosive and intimate combat somewhat reminiscent of classic medieval warfare. It is focused primarily on competitive, 5v5 gameplay with an additional emphasis on supporting and facilitating user generated content.

At this stage, features include:
Fully fleshed out core combat - Strike, stab, steal initiative, and parry your way to victory with a rich and deep combat system. No chambers included!
Engaging battlefields - Captivating locations to do battle that require you to expand your understanding of what it means to fight.

List of features is continuously evolving and more detail will be available as we move closer to launch.

NOTE: THIS GAME IS STILL VERY MUCH IN DEVELOPMENT. WE'RE USING LOTS OF PLACEHOLDERS AND ALMOST EVERYTHING RELATED TO THE GAME'S CORE DESIGN IS SUBJECT TO CHANGE.