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mir

You are lost, you are small, and the forest is ever-changing. Exchange favours with monsters in classic adventure fashion to escape the increasingly dark expanse, or succumb to the horrors that reside within.

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Game contextLatest: IGF Team
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Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed mir?Developer scaleThe operating scale of the game's developer.
Search Google: Who published mir?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is mir self-published or published by Pillow Talk Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is mir and Pillow Talk Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for mir and Pillow Talk Games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of mir?Release statusWhether and how the game has been released.

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About the Game

Play as a young child waking up in the middle of a deep forest at dusk, confused but not completely alone. In classic side-scrolling adventure fashion, you will need to explore and navigate your way back home before you freeze to death in the pouring rain. Or is there more to discover?

  • Decisions, Decisions - Help the creepy inhabitants of the forest in order to get help in return, or you could hinder them...
  • Manage Inventory - Find all the items you can, any of them may be of use, but try not to carry too much.
  • New Experiences - Navigate through a different procedurally-generated world on each playthrough.
  • Multiple endings - See if you can find them all. There isn’t only one path back home, or maybe, home isn’t exactly what you believe it to be?