
MiniTrans
MiniTrans is a city building and traffic simulation game. Players independently build main cities and satellite cities, develop metropolitan areas and city clusters, and build various transportation facilities between urban areas to transport commuters to earn taxes.
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 11, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 11, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 11, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 11, 2026Release statusWhether and how the game has been released. |
Media
6 itemsAbout the Game
Intro
As a macro regional planning games at the scale of metropolitan and urban agglomerations, players can freely plan and create urban areas in the huge regional space, develop the main city and satellite cities, expand the population, and determine the spatial form of the region, earn taxes by transporting commuters and facilitate population mobility. We have selected 15 well-known urban agglomerations or metropolitan areas around the world and divided them into various categories for creating.
Features
Covering levels of dozens of city maps in five types, with a long game time.
Familiar metropolitan circles and urban agglomerations, maybe there are cities where you live.
Regional maps based on real city textures and satellite images; multiple types of transportation and minimalist art design.
The data layer displays core metrics such as traffic flow, traffic density, population, road mileage, railway mileage, etc.
A tense and relaxing level mode, a more challenging hard mode and an infinite mode that provides players with ample funds.
Five region types
Bay cities
Seaside cities
Inland cities
Capital cities
Desert cities
Notice: now only 3 maps finished- Greater London metropolitian, Beijing (Capital-Tianjin Region), Shanghai (Soochow-Hu-Jia urban agglomeration). We haven't yet completed the final map classification.
Later Improvement
Optimizing the player interavtive experience and simulate a more realistic transportation system and taxation mechanism.
Further clarify the playing objectives and reward mechanisms, enhancing playability and entertainment degree.
The city map will continue to increase and improve.
Exploring the player's free drawing mode
Feedback
Discord group: sAtYR6Tu