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MiniBotz

Just got back from Pax East 2018. With 1000+ people playing it they found some "bugs" which we call features. We will be addressing them and uploading a patch by end of the week. Thanks for playing MiniBotz, we appreciate your support and understanding as we build our first game.

Steam Page
Developer
Release
January 24, 2017
9 years and 192 days ago
Steam Reviews
Mixed13 reviews46.2%

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Game contextLatest: IGF Team
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Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is MiniBotz self-published or published by Angry Skull Studios?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is MiniBotz and Angry Skull Studios funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for MiniBotz and Spydersoft?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
The title released with a separate publisher relationship.

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About the Game

Just got back from Pax East 2018. With 1000+ people playing it they found some "bugs" which we call features. We will be addressing them and uploading a patch by end of the week. Thanks for playing MiniBotz, we appreciate your support and understanding as we build our first game.

Players take control of Robots loaded to the gears with weapons and bad attitudes. In their struggle for dominance, these robots fight one another or hordes of cockroaches, CandyCubz, and BoomCubez for control of the map. These little Botz, however, are fighting in ridiculous environments. From kitchen tables to dirty bathrooms the MiniBotz will stop at nothing to reign supreme.

Gameplay Features:

* Choose from 5 unique characters
* Unique specialized character abilities
* Collectable combat power-ups
* Dynamic 3D environments
* Multiple levels for a variety of combat situations
* Single Player "Survival Mode"
* Local multiplayer mode
* Network multiplayer (Coming Soon)
* High replay factor with a fresh game design approach
* Original sound and music score produced in-house