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Mini-Dead header art

Mini-Dead

144 FPS boss battle action with a devilishly creative game mechanic.

Steam Page
Developer
Publisher
Release
May 4, 2018
8 years and 92 days ago
Steam Reviews
Very Positive922 reviews93.8%

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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed for this release.
Search Google: Is Mini-Dead self-published or published by Milo Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Mini-Dead and Milo Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Mini-Dead and Alec Smith?Creative controlWho appears to retain creative control of the game.
Updated: Jul 13, 2026Release statusWhether and how the game has been released.
The game was released through a separate publisher.

Media

6 items

About the Game

A small game about boss fights


Mini-Dead is a short but intense boss fighting game, using a simple but incredibly effective game mechanic that runs at 144 fps which is perfect for those who want to put their 144hz monitors to good use!

Three bosses stand in your way along with a fourth, secret fight.

Simple but effect game mechanic


The controls are simple.

You move with the mouse to dodge attacks.
Click and drag to create a piercing beam that damages enemies.
Release left mouse button to teleport to the end of the beam.

What better way to fight bosses than to use your mouse! The ultimate hardware for reflex based game play.

Why "Mini-Dead?"


Boss fights are cool. The feeling of overcoming a boss is pure bliss. Mini-Dead is a compressed, little brother of meatier game Dead.

Check out DEAD on Steam: