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Minerooms header art

Minerooms

A minimalist game about digging through a deep, surreal tunnel. Upgrade your gear to go further, and uncover the dark secret of why no one returns from the depths.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Minerooms?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Minerooms?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Minerooms self-published or published by Fuz Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Minerooms and Fuz Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Minerooms and Fuz Games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Minerooms?Release statusWhether and how the game has been released.

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About the Game

Hi :)

I'm a solo developer, and I built this game to create a short, atmosphere-focused experience!

Mine voxel blocks, bring offerings to a weird statue, upgrade your equipment, activate stations and push forward through a quiet, surreal labyrinth of tiled rooms.

There are no maps or complex mechanics — just you and the unsettling silence of the depths.

Can you make it to the end?