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Millie Megavolte 8: Millie and the Mole King header art

Millie Megavolte 8: Millie and the Mole King

Flash may be dead but Millie's back in this action-packed revival! The Mole King is gearing up for war and made the mistake of annoying Millie. Go berserk and massacre your way through mountains of monsters to shut him up for good.

Steam Page
Release
June 27, 2025
1 year and 36 days ago
Steam Reviews
Positive21 reviews100.0%

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About the Game

Millie's back and she's still mad!

In this latest installment of the long-running Millie Megavolte series, you play as Millie Megavolte, Lance LeTourre, Kilzek Green, Anne Abelle and a ton of new characters too as they fight for what's right ("right" being a relative term here).

Story Mode

The classic! Instead of one big adventure, the story is told through lots of short ones. Every story involves different characters and gives a piece of the bigger picture of what's going on. At first, Millie and Lance set out to stop the Mole King but things get a little more complicated from there.

Journey Mode

Done with Story Mode? Great! Play Journey Mode FOREVER! Journey Mode is a rogue-lite-lite where the areas are randomized and the levels themselves are shuffled. Pick your team of four characters or go in solo and rampage across the world!

Cool Bullet Points

  • The humor is back! Those who don't like shock or blue humor may want to cover their eyes. There are girls in skimpy outfits running around too

  • 14+ unique playable characters. Millie and her friends are back with a whole cast of even more friends

  • Play dress-up with multiple outfits and weapon choices for every character

  • Four difficulty levels from Noob to Master (plus two secret ones). Don't get pwned! Also, the baseline difficulty is way easier than the head-crushing-hard previous MTC games were

  • No more tiny Flash-o-Vision! Millie 8 uses a custom engine (built with SFML) and runs in full 1080 and doesn't chug to reach 60 FPS

  • Play with a controller, seriously. I even implemented the Steam Input API so you can use whatever wacky controller you want