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Militsioner

Every move you make is being followed by a Colossal Policeman. Anger, flatter, disappoint, deceive or even romance him to escape in this kafkaesque immersive sim.

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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher.
CRITICAL REFLEX meets the large-publisher game and partner thresholds.
Search Google: Is Militsioner self-published or published by CRITICAL REFLEX?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Militsioner and CRITICAL REFLEX funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Militsioner and TALLBOYS?Creative controlWho appears to retain creative control of the game.
Updated: Jul 13, 2026Release statusWhether and how the game has been released.

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About the Game

You're an ordinary nobody, who has never done anything noteworthy, let alone... a crime. It must be a mistake, – yet this morning you were arrested. Pack your stuff and leave as fast as possible, but be wary – every move you make is being followed by a Giant Policeman.

EXPLORE & PLAN

— While exploring potential ways to get to the train station, you see the ticket gate.

And in a true immersive sim manner, there always are a few options to solve every problem that you face.

MANIPULATE RELATIONSHIPS

— Try to give a gift to the cashier, and she might give you a ticket for free.

The revitalizing immersive sim formula forces you to manage various characters moods.

OR BREAK THE LAW

— If you want to keep a gift as a backup in case things go south – just break the ticket gate, or sneak into the cashier’s booth at night to steal a ticket.

IF YOU GET CAUGHT, TAKE YOUR CHANCES AT ESCAPING FROM THE GIANT’S HAND

— While breaking into the cashier's booth you made too much noise and woke up the Giant. Now you must run for your life and seek shelter.

REPEAT UNTIL YOU FIND YOUR WAY OUT

— Sell off any found or stolen goods to give yourself an edge moving forward.

THE GAME IS BUILT TO BE REACTIVE, TRY EVERYTHING OUT AND SEE WHAT HAPPENS

  • Every character in the game, including the lawbringer, has a tamagochi-like mood system.

  • Dialogue system. The reactive system has free phrase selection.

  • Theft. You can steal items from the streets, rob apartments, and shops.

  • Stealth. The Town is constantly watching. If you get on their bad side, the police could get involved. But always remember, they hate you as much as they hate the Giant.

  • Time. Time is the key. Everyone, from cars and trains to people and Giants has their own life schedules.