indiegame.fan
Midnight Hauntings header art

Midnight Hauntings

Midnight Hauntings is an escape and stealth style game. The central objective of the game is to collect resources and escape the cemetery before time runs out, but this task will not be so simple, as you will have to be very cautious and escape without the haunts seeing you.

Steam Page
Developer
Publisher
Release
Coming Soon
Steam Reviews
No reviews yet

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Midnight Hauntings?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Midnight Hauntings?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Midnight Hauntings self-published or published by Pedrohenrimp?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Midnight Hauntings and Pedrohenrimp funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Midnight Hauntings and Pedrohenrimp?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Midnight Hauntings?Release statusWhether and how the game has been released.

Media

6 items

About the Game

DESCRIPTION

Midnight Hauntings is an escape and stealth style game. The central objective of the game is to collect resources and escape the cemetery before time runs out, but this task will not be so simple, as you will have to be very cautious and escape without the haunts seeing you.

LORE

An urban legend says that every 30 years a witch rises from the dead to destroy the city and transform all its inhabitants into her servants. At midnight on Halloween, the ritual to free the witch begins in the city's cemeteries. An army of terrifying creatures emerges to protect the ritual. The ritual is performed in each cemetery in the city and ends at 3 a.m. If the ritual succeeds, the witch is freed and her monstrous subjects invade the city, causing chaos and destruction. To stop the witch's plan and save the city, it is necessary to collect the potions left by the ancient guardians throughout the cemetery and prepare the spell in the cauldron, thus unlocking the passage to the underworld and sealing the portal. Care must be taken, because if you are not cautious, the witch's army will notice your presence and the plan will fall apart.

BASIC CONTROLS

  • Movement: W, A, S, D or arrow keys

  • Dash: Shift key

  • Interact: Spacebar

  • Consumables: Q, E, R

  • UI Buttons: Left mouse button click

BASIC MECHANICS

Run, Dash, Collect Resources, Interact, Stop.

ENEMIES

  • Pumpkin: Walks in a straight line forward and backward. Small field of view.

  • Dark Pumpkin: Walks randomly in a straight line. Small field of view.

  • Scarecrow: Rotates 90º clockwise on its axis. Medium field of view.

  • Dark Scarecrow: Rotates faster and randomly on its axis. Medium field of view.

  • Dracula: Rises from his coffin to patrol at regular intervals. Wide field of view.

  • Dark Dracula: Rises from his coffin to patrol randomly. Wide field of view.

  • Frankenstein: Patrol randomly in a straight line. Small field of view.

  • Dark Frankenstein: Patrol randomly in a straight line until notice player presence, then start following while in the patrol range. Small field of view.