
Microgons
Microgons is a 1v1 online competitive turn-based strategy game. Construct a team of polygonal monsters called Microgons, and strategically maneuver them across a board to engage them in combat against the opposing team. Don't be fooled by its lighthearted look, this is a hardcore game.
Developer
Publisher
Release
March 27, 2017
9 years and 130 days ago
Steam Reviews
Very Positive76 reviews80.3%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 14, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 14, 2026Creative controlWho appears to retain creative control of the game. | ||
Updated: Jul 14, 2026Release statusWhether and how the game has been released. |
Media
8 itemsAbout the Game

Microgons is a 1v1 online competitive turn-based strategy game. Construct a team of polygonal monsters called Microgons, and strategically maneuver them across a board to engage them in combat against the opposing team. Don't be fooled by its lighthearted look, this is a hardcore game.
From teleporting, to setting fire to the ground, to building sentry guns, to shooting missiles, every Microgon has a unique special ability. The board is procedurally generated, so you must draft your Microgons according to what best suits the battlefield. You’ll have to emergently combine your Microgon’s abilities together in order to exploit your enemy’s weaknesses to win!
Key Features:
- Online 1v1 ranked matchmaking with MMR.
- Friend-Play: battle against your Steam friends.
- More than 20 unique Microgons to create your team from.
- Practice mode: play against a basic AI to practice with your team.
- High skill-cap: extreme level of depth.
- Very little RNG: win based on skill, not luck.
- Vaporwave inspired aesthetic.
- Procedurally generated boards.
- In-game music composed / produced by Donovan Hikaru
