
Microcosmum 2
A relaxing strategy game featuring unconventional gameplay. Your objectives include development, evolution, border expansion and protection of your hive.
Developer
Publisher
Release
March 2, 2024
2 years and 153 days ago
Steam Reviews
Mixed141 reviews61.7%
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Game contextLatest: IGF Team
| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer. | ||
Updated: Jul 16, 2026Publisher scaleThe operating scale of the game's publisher. | ||
Updated: Jul 16, 2026Publisher statusHow the game's publishing relationship is classified. | ||
Updated: Jul 16, 2026Release statusWhether and how the game has been released. |
Media
20 itemsAbout the Game

You are a collective microorganic alien intelligence.
You used to be the dominant species of a whole planet, but you had to leave your home since then.
Having spent many long years in space, you've finally landed on a habitable planet. You are to revive your "empire" and become small, yet great, once again.
A relaxing strategy game featuring unconventional gameplay. Your objectives include development, evolution, border expansion and protection of your hive.

Organism constructor:
Receive new details from defeated enemies and construct your own organisms. Every detail has a set of particular features, sometimes bestowing the organism with special abilities, such as slime bomb, spikes and much more.

World map:
The game takes place on a world map, split into locations. Everything is fully real-time. Opponents capture more land area, compete with each other, extract resources and develop said areas.
Environment:
All locations have particular environmental conditions. Organisms may freeze or overheat. They may mutate due to radiation and receive bonuses.
Acclimatize your organisms to certain environmental conditions in the incubator.
You are able to terraform your lands, creating extreme environments - beneficial to your organisms, yet deadly to your opponents.
Extract resources, erect "buildings", capture and defend land areas on the global map.
You can also feed your organisms, much like fish:)

Uniqueness and Project Concept:
Microcosmum 2 was conceived as a unique game, unlike any other strategy game, capable of surprising with new ideas. The emphasis is on creating a deep atmosphere, meditative gameplay, and a pleasant visual style. The goal is for the player to immerse themselves in the atmosphere and relax during the game.

Microcosmum 2 was created by a team of two people. For five years, we spared no effort, time, or resources in creating the game. For us, Microcosmum is not just a game; it's a unique world created by us with its own character and atmosphere.
Microcosmum: Survival of Cells was our first successful game. It became beloved by a large number of players and continues to be popular to this day. Therefore, in Microcosmum 2, we invested all our strength and accumulated experience to make it much better and bring joy to everyone who has been eagerly awaiting the second part, as well as to be a discovery for those who are just getting acquainted with Microcosmum.
Enjoy the game! :)