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MiCROBE

A short incremental game where you start as a microscopic organism and grow until you consume entire galaxies. Destroy enemies. Collect Mass. Upgrade 300+ skill nodes. Evolve from a microbe to planetary predator to something far beyond and discover what happens when there's nothing left to consume.

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Search Google: Who developed MiCROBE?Developer scaleThe operating scale of the game's developer.
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About the Game

  • Destroy enemies. Collect Mass. Evolve. It starts simple, but gets out of hand fast.

Your primary resource is Mass, harvested from every enemy you consume. The bigger you get, the stranger and more dangerous your prey becomes. From cells to organisms, organisms to planets, planets to stars and stars to things that shouldn't exist. 

With 300+ skill nodes arranged in an ever-growing organic tree, you choose how your microbe develops: aggressive, efficient, chaotic, or something in between. Mutations earned through boss kills persist forever.

 

What you'll get:

  • 300+ node skill tree: build your playstyle across damage, speed, collection, chaos and much more

  • Chain lightning, shockwaves, explosions: unlock cascading mechanics that turn late-game sessions into screen-clearing madness

  • 6 evolution stages: Microbe, Cellular, Organism, Planetary, Space, Cosmos

  • Prestige system: reset and rebuild stronger, with mechanics that fundamentally change how the game plays

  • Mutations: 10 permanent upgrades that evolve alongside you, persisting through every run

v0.5