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Michael Test

This is a test about sin. An audio-driven horror mystery where you reconstruct the hidden timeline inside a painting through sound and expose the sin concealed within.

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About the Game

Put on your headphones and step into a painting that hides its final moments.

Uncover the truth buried within the image, reveal the sin it conceals, and pass judgment.

Game Story

At the gates of Hell, you are chosen by the archangel Michael.
In the heavy, suffocating silence, you sense that this place is far more than a simple testing ground.

The classical paintings laid out before you
carry the splendor of the Renaissance and Baroque,
yet beneath their surface, faint traces of sin seep quietly through the canvas.
When light falls upon them, hidden shadows begin to emerge,
and if you listen closely, lingering echoes of terror slowly rise from deep within the paintings.

You must gather the scattered fragments of truth concealed inside each work of art.
Trace the sounds left behind in the canvas, and listen carefully for the final trace that could not be fully erased.
By listening to these sounds and reasoning out their meaning,
you become the one who must choose which sin the painting has been hiding.
But in Michael’s test, every choice comes with a price.

There is no way to run from this trial.
Your interpretations, your intuition, and even your emotions themselves all become part of the examination.

Can you pass Michael’s test?
With nothing but your imagination and powers of deduction, can you escape from the threshold of death that opens onto Hell?

Features

■ Audio-Visual Contradiction Deduction System

What you see is not the whole truth.

Listen closely to the sounds hidden within each painting, detect contradictions between what is seen and what is heard, and uncover the key clues behind each case.

The conflict between sight and sound becomes your most important tool of deduction.

■ Audio-Centered Investigation Interface

Right-click to listen to the sounds within a painting, and use the mouse wheel to move backward and forward through the audio to revisit specific moments as needed.

With immersive binaural audio, you can sense distance, direction, and the atmosphere of the scene itself.

Headphones are strongly recommended.

■ Progressive Scene Restoration

Each time you identify and click on an incorrect element, the painting gradually restores itself to the original moment of sin.

Rather than simply collecting clues, you actively move the scene forward in time and reveal the truth with your own hands.

■ Seven Deadly Sins Judgment System

Your final goal is not merely to discover what happened.

Based on the restored scene and the clues you uncover, you must determine which of the Seven Deadly Sins the painting hides—and pass judgment.

This structure goes beyond solving a case, asking you to interpret its meaning and moral weight as well.

■ Classical Painting-Inspired Art and Randomized Scenarios

A haunting horror mystery experience brought to life through eerie visuals and sound inspired by Renaissance and Baroque painting.

Each time you restart after a game over, the paintings and the sins hidden within them are rearranged at random, requiring fresh deduction and judgment every time you play.