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METRO QUESTER

METRO QUESTER is a dungeon exploration RPG based in a post-apocalyptic futuristic world created by the manga artist Kazushi Hagiwara, with a deep game system designed by Hironori Kato that offers the excitement and surprises reminiscent of 1980s computer games through hack and slash.

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Release
April 23, 2026
100 days ago
Steam Reviews
8 user reviews8 reviews87.5%

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Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is METRO QUESTER self-published or published by KEMCO?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is METRO QUESTER and KEMCO funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for METRO QUESTER and Thousand Games?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
The title released with a separate publisher relationship.

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About the Game

Overview

METRO QUESTER is a dungeon exploration RPG based in a post-apocalyptic futuristic world created by the manga artist Kazushi Hagiwara, with a deep game system designed by Hironori Kato that offers the excitement and surprises reminiscent of 1980s computer games through hack and slash.

Dungeon Exploration

Explore the desolate dungeons of TOKYO using auto-mapping. Within the dungeon, there are breakable walls, creature nests, spots with food and resources, as well as vaults awaiting adventurers. Obtain "Purification Fuel" for action and "food" for survival, while discovering new bases and allies, aiming for the deepest part.

Hack and Slash

The dungeon is overflowing with opportunities to acquire a wide variety of equipment. Sometimes they will drop from defeated enemies, or can be found in safes. If you're lucky, you may come across rare equipment. It's up to you whether you want to use these equipment to challenge formidable foes, modify and strengthen them, or disassemble them for resources.

Battles

Within one turn, you can select up to three commands as long as your Action Points (AP) allow. However, since enemies also take multiple actions in one turn, it's a layered system of battles where one turn can overlap with several others. By carefully assessing the expected turn order displayed on the battle screen and the Hate values that make you more likely to be targeted by enemies, you can plan targeted combos and skill combinations. Effective Hate control can help you efficiently manage the commands of tank and attacker roles.