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Metro Dungeon

A 2D action roguelike RPG blending bullet hell combat, hack-and-slash precision, and dark futuristic pixel art. Descend through shifting dungeons, battle evolving bosses, and shape your fate through choices that alter every run.

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About the Game

Descend into a world where metal breathes, gods decay, and every death reshapes your fate.

Metro Dungeon is a 2D pixel action RPG roguelike set in a dark futuristic labyrinth beneath a fallen city. You play as the Horned Knight, a lone wanderer descending through shifting dungeons filled with machine-born monsters, twisted relics, and remnants of a world that forgot the surface.

Each descent tells a new story. Each boss remembers what you’ve done. Some will fight to the end—others will surrender and alter your path forever.

KEY FEATURES

Action Combat Meets Bullet Hell
Every encounter blends fast-paced dodging, melee precision, and projectile chaos. Evade storms of enemy fire, time your strikes, and survive battles that demand skill and focus.

Surrendering Bosses and Unforgiving Foes
From the relentless Dwarf Digger to the corrupted Worm and Shadow Dragon, each boss has unique phases, dialogue, and surrender mechanics that alter the course of your journey.

The Casino of Choices
Risk everything in a neon-lit den of fate. Trade life for power, gamble for rare perks, and face the smiling dealer who always plays with loaded dice.

Built for Replayability
Every run brings new rooms, encounters, loot, and dialogue. The Metro Dungeon remembers what you’ve done—and what you’ve become.

THE WORLD OF METRO DUNGEON

Long after the surface collapsed, only one city remains—hovering above a mechanical abyss that stretches forever below.
Within it lies the Metro Dungeon: an evolving maze where the boundaries between machine and flesh have dissolved.

Descend through abandoned subways, overgrown ruins, and neon temples of metal and bone. Each layer hides its own rulers, each ruler guards its own truth. The deeper you go, the closer you come to remembering who you are—and why you fell.