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MENOS: PRECURSOR

MENOS returns for an all action, third person sequel. Harness the power of Telekinesis and gunplay in fast paced, physics based combat against overwhelming odds. Throw enemies, stop bullets, pickup guns from afar. Anything that isn't bolted to the ground can be used as a weapon.

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Updated: Jul 11, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 11, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 11, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is MENOS: PRECURSOR and Jack Goddard funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for MENOS: PRECURSOR and Jack Goddard?Creative controlWho appears to retain creative control of the game.
Updated: Jul 11, 2026Release statusWhether and how the game has been released.

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About the Game

Two years ago, Doctor Evan Patrick lost a part of himself to a Black Hole experiment gone wrong. His mind shattered, something came out of the void to put the pieces back together. Now hunted by the corporation that funded his research, Evan must use his powers to survive and bury the darkness that he found forever.

MENOS returns for an all action, third person sequel. Harness the power of Telekinesis and gunplay in fast paced, physics based combat against overwhelming odds. Throw enemies, stop bullets, pickup guns from afar. Anything that isn't bolted to the ground can be used as a weapon.

FEATURES:

-A high speed third-person shooter with physics based Telekinesis combat.

-Switch up your shooting style with an eclectic range of weapons drawn from fallen enemies to stay in the fight.

-Lift massive objects with your mind. If it moves, you can pick it up and throw it.