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Mencia. A never was tale. header art

Mencia. A never was tale.

Mencia. A never was tale, is a styled rogue-like, 2D platform, in which you will have to face agains an invasion of cute aliens using the properties a magic sword will give you. Let's go!

Steam Page
Publisher
Release
July 5, 2023
3 years and 29 days ago
Steam Reviews
Mostly Positive26 reviews76.9%

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Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is Mencia. A never was tale. self-published or published by TimberFilms?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Mencia. A never was tale. and TimberFilms funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Mencia. A never was tale. and Campus Cámara de Sevilla - Centro FP Superior?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
The title released with a separate publisher relationship.

Media

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About the Game

Mencia. A never was tale is a rogue like 2D platforms desing to be difficult.

This game tells us about Mencia's story, as well as Pinchur. In the Late Middle Age, Pinchur, the protective magic sword of the reign, searchs desperately for a brave and strong man who is capable of facing a long lasting battle againts an alien invasion which have destroyed everything that were on their way. The only person alive in the whole reign is Mencia, a little girl who spends her time in taking care of animals and harvesting the crops, she is the chosen one, by process of elimination, like the saviour of the reign.

Guided by the magic sword, not by own will, Mencia will have to make her way through 4 levels, helped by the teletransportation power of the sword, facing all kind of different traps and aliens who have the intention of turning everything in front of them into squares until reaching their leader. Also "squared", of course.

Breath in, Mencia. You can do it.

You will be able to play "Mencia: A never was tale" with not only keyboard and mouse, but controller as well. The controls are simple, jump, attack, throw the sword and teleport next to it, but the speedness and need to combine these movements will make this game a challenge out of it.
¡Careful! If you turn into a square you must start over again.


This game has been developed by Timber Films in colaboration with the students of the 3D Animation, Games and Interactive Enviroments grade of the Higher Vocational Training of Camara de Comercio de Sevilla Center.