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MEMENTO header art

MEMENTO

A paradise lost; an island full of memory. Those who forget the horrors of the past will pay the price... Relics of war are now living, breathing creatures, out for revenge for memories forgotten... Can you escape?

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Developer
Publisher
Release
July 7, 2016
10 years and 27 days ago
Steam Reviews
Mostly Positive84 reviews79.8%

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Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher.
The separate publisher has a broad catalog or developer network in the local database.
Search Google: Is MEMENTO self-published or published by PLAYISM?Publisher statusHow the game's publishing relationship is classified.
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Search Google: Who controls the creative direction and IP for MEMENTO and CreateLab?Creative controlWho appears to retain creative control of the game.
Updated: Jul 13, 2026Release statusWhether and how the game has been released.
The game was released through a separate publisher.

Media

8 items

About the Game

Caution!
This game is made by RPG Maker, so the engine's exclusive feature is available as shown below.
If you want to take a screenshot using Steam Overlay feature, please change the key to the key other than F12.
  • F12: Reset the game
  • Alt+Enter: Full screen / Window mode



From indie-game award winning LaboGameStudio comes its first shareware Action Horror Adventure game!


Ever since the war ended, the island has been slowly re-consumed by nature.
Try as we might to keep our regrets in our memories, the choices and events of the past don't just disappear.

Having been sucked into an alternate world where the relics of war are now living, breathing creatures, our heroine must get around these monsters and, along with her companion, find a way back to their world...

Game Features

  • A fully panned out script with rich characters and multiple endings
  • Detailed Pixel art drawn from 3D rending that helps create a well made mix of immersion and presence.
  • Music composed using the next generation virtual sound instrument, Vienna Symphonic Orchestra, enhancing the atmosphere.



The concept of this game is "experience of sympathy".

What makes a game resonate with players?
What makes a game heartfelt?

In pursuit of these goals LaboGameStudio weaves within its games touching characters, detailed graphics, beautiful music, and climactic stories into a deep memorable experience.

As the indie scene in Japan starts to explode, LaboGameStudio strives to make games that standout and really make you think "This game was definitely worth playing".
The studio strives to create more and more games that will hopefully embed such a lasting impression on their players.