indiegame.fan
MelDEV Power Boat Racing header art

MelDEV Power Boat Racing

Real ocean physics. Power Boat Racing at its edge for PC.

Steam Page
Developer
Publisher
Release
May 23, 2020
6 years and 72 days ago
Steam Reviews
3 user reviews3 reviews66.7%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is MelDEV Power Boat Racing self-published or published by MelDEV?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is MelDEV Power Boat Racing and MelDEV funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for MelDEV Power Boat Racing and Robin Melin?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
The title released with a separate publisher relationship.

Media

7 items

About the Game

Power Boat Racing in a new flavour. Real ocean physics, in a brand new way. Correct your trim to prevent turnovers, or to cut corners at fastest possible speed.

Race agianst different opponents in different environments or just go for a cruise and skip the racing for a while. Put on you VR-Glasses and let yourself be on the virtual water.

You will experience that different hulltypes have different characteristics.

This game have been under development for a long time since the ocean/water physics is a beast to render.

- Full support for Logitech SteeringWheel.
- Full support for Xinput Controllers (Any Controller can be used and any axis assigned)
- Full support for Simtools (MotionRig).
- Full support for VR (HTC Vive) Seated (VR controllers only to navigate menus), Occulus not yet tested.
- Multiplayer Support.

We will keep pushing updates with new Tracks and New Boats!