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Mech It Happen

Build physically simulated machines in a campaign full of traversal, mechanical, and destruction challenges. Explore to unlock new parts, map out an alien planet, and create your own challenges in the level editor!

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Mech It Happen?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Mech It Happen?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Mech It Happen self-published or published by Impulse Mechanics?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Mech It Happen and Impulse Mechanics funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Mech It Happen and Impulse Mechanics?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Mech It Happen?Release statusWhether and how the game has been released.

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About the Game

Mech It Happen is a physics-builder-sandbox game. Machines that need you to build, rebuild, adapt, improvise, and push on until they’re through.

Build With Granular Control

Each mechanical block can be placed individually, keybound, and configured to create a comprehensive mechanical system. Experiment with different combinations to build moving limbs, folding structures, bizarre wonky vehicles, or perfectly tuned machines. 

Build To Solve

A campaign where you navigate a mechanised alien world filled with obstacles, terrain challenges, and physics-based problems.

You might require a tall walking machine, or need something tiny and fast! Different problems demand different builds, but there is no single correct answer! You get to choose: fast, slow, rigid, flexible, sleek, or completely ridiculous.

Create Without Limits

Set the bar for your creativity in the Level Editor and Sandbox. Translate your ideas and let them move beyond the machines and into the world itself!

Design levels that contain complex obstacles to overcome, require out-of-the-box thinking, and challenge the norms of building. Choose to play the campaign or take it up a notch with the level editor; the game gives you the platform, and the rest is up to you.