
Mayday Vacay
A physics-based co-op adventure where a relaxing boat trip turns into total chaos. Work together to sail, survive… and keep your boat afloat.
Does this feel indie?
Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.| ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan. | Status | Notes Latest Contributor: IGF TeamEdit notes |
|---|---|---|
Media
11 itemsAbout the Game
From Vacay… to Mayday
You and your friends are on a relaxing boat trip… but things don’t go as planned.
Everything is physics-based and fully interactive. The boat tilts, cargo slides, someone falls overboard, and suddenly you’re all scrambling to communicate, and work together just to keep the boat afloat.
Teamwork Makes It Better (Or Worse?)
The captain steers but can’t see past the sail. Another player calls out hazards, someone refuels the boat, someone harpoons sharks… while someone confidently declares they're "on lookout duty" with a drink in hand.
The Boat is The Game
🛥 Every part of the boat is physics-driven.
You don't just press buttons. You grab, pull, push, and struggle to keep everything running.
Weight shifts. Inventory slides. Water floods the deck. Can you tame a boat that fights back?
The Sea Favors the Bold
The sun burns your skin. Thirst and hunger wear you down. Seagulls steal your friends, and sharks circle anyone who falls overboard.
To survive, take care of each other. Apply sunscreen before it’s too late, find food, and deal with whatever the sea throws at you.
New Places, New Problems
Every location brings a new challenge. Cold areas force you to dress up. Stormy waters throw you off balance. Tight fjords make you slow down and move carefully. You never know what’s waiting ahead.
Stop at islands, solve puzzles, and gather supplies before heading back to the sea.