IndieGame.Fan
Maximilian Spee header art

Maximilian Spee

A World War I strategy game where you command fleets, manage trade and logistics, and fight for dominance across 50 colonial ports.

Release
March 5, 2026
239 days ago
Steam Reviews
4 user reviews4 reviews50.0%
...INDIE
One tap. No account needed.No votes yet
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 13, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 13, 2026Publisher scaleThe operating scale of the game's publisher.
Updated: Jul 13, 2026Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Maximilian Spee and EUGENE LOPATIN funded?FundingThe known source of funding behind the game.
Updated: Jul 13, 2026Creative controlWho appears to retain creative control of the game.
Updated: Jul 13, 2026Release statusWhether and how the game has been released.

Media

8 items

About the Game

The game takes place on a vast map covering the Indian and Pacific Oceans, with 50 colonial ports, each offering unique bonuses and strategic value.

You can choose to play as one of eight nations:

  • British Empire

  • French Republic

  • German Empire

  • Russian Empire

  • Empire of Japan

  • Kingdom of Italy

  • United States of America

  • Republic of China

Each faction commands ships, planes, and ground forces, supported by a deep logistics system that includes:

  • Ship equipment and customization

  • Trade and resource management

  • Port development and expansion

In addition to faction warfare, the game world features pirate bases, naval missions, and a research system that expands your military and economic capabilities.

With its blend of strategy, logistics, and WWI-era naval combat, the game challenges you to balance historical authenticity with engaging gameplay.

----------------------------------------------------------

Developer’s Note

The reason I created this project was the arrogance and sense of superiority that some people hold over others.

I lived through the war in Mariupol, a month under blockade, and then a new beginning in Norway, where I started a new chapter in a large international company. But even there, I faced another kind of struggle — discrimination. Migrants were humiliated and segregated, separated from their Norwegian colleagues into isolated zones, regardless of their status or role in the team. It was there that I came to a painful realization: sometimes the greatest “crime” in life is simply being born in the wrong country.

The war changed me. I began to think more about family and the future. And I also felt the need to create this project. I hope you will find it meaningful and interesting.

YouTube Videos

Most viewed

No videos are available for this game yet.

User Comments

Join the conversation in this game’s community chat.