indiegame.fan
Mask of Dead 2: Shadow of Pelagius header art

Mask of Dead 2: Shadow of Pelagius

MOD2: Shadow of Pelagius is a JRPG with an active combat system. The game is story-driven in the Otherworld setting, inspired by the anime Bleach, the Berserk universe and DOOM.

Steam Page
Developer
Publisher
Release
February 21, 2025
1 year and 162 days ago
Steam Reviews
2 user reviews2 reviews50.0%

Does this feel indie?

Vote based on whether this game feels indie to you. You can change your vote at any time. Results earn an IGF score after 10 accepted votes.
No votes yet
Vote on More Games
Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Mask of Dead 2: Shadow of Pelagius?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Mask of Dead 2: Shadow of Pelagius?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Mask of Dead 2: Shadow of Pelagius self-published or published by DIG Games?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Mask of Dead 2: Shadow of Pelagius and DIG Games funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Mask of Dead 2: Shadow of Pelagius and DIG Games?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Mask of Dead 2: Shadow of Pelagius?Release statusWhether and how the game has been released.

Media

8 items

About the Game

Mask of Dead 2: Shadow of Pelagius is a JRPG with an active combat system. A lot of time has passed since the first Adamant War the reapers were able to recover from the damage they received and restore Purgatory, but not for long... Riom Ruri, the son of the High Reaper, has just finished training and has already received his first task - to scout the surrounding area with a small squad of other reapers. But everything does not go according to plan and Riom is forced to face the mistakes of his brothers in the past and save Purgatory from complete destruction.

Tactical component of battles:

- The frequency of the turn depends on the speed parameter, both for the player and for the enemies. During battles, the speed can be controlled by buffs/debuffs.

- The combat system involves cooldowns, delays in enemy attacks, dodging, counterattacking and the ability to stun, completely canceling an attack of any kind. Competently combined skills allow you to control the battle, but be careful - opponents can use the same techniques as you.

- EX-scale. A saving straw. For each blow dealt to the enemy, you get a small increase in all parameters up to +20%. But keep in mind that for each missed blow the scale will fall, down to 0%.

Plot features:

- The game has 7 endings.

- Movement around the world is conditionally open. In most chapters, it is possible to go back and finish everything you consider necessary, or to be distracted from the main plot by side activities.

Game features:

- Non-linear pumping. When the time comes to strengthen Riom`s, a window for selecting skills and parameters will open for you. For each victory you receive Essence, for which you can strengthen any parameter you want.