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Marginalia

Marginalia is a first-person horror game that transports you to Kestlebrook, a secluded valley where history becomes enmeshed with a strange present. Weeks ago Eric left. Days ago you got a letter telling you to come to him. Now you're here, but precisely where is here? And better yet, when?

Release
October 1, 2019
7 years and 30 days ago
Steam Reviews
Very Positive61 reviews82.0%
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Game contextLatest: IGF Team
ContextThe evidence factors used to assess whether this game belongs on IndieGame.Fan.Status
Notes
Latest Contributor: IGF TeamEdit notes
Updated: Jul 14, 2026Developer scaleThe operating scale of the game's developer.
Updated: Jul 14, 2026Publisher scaleThe operating scale of the game's publisher.
A separate publisher is listed without a proven bounded regional or service-only role.
Search Google: Is Marginalia self-published or published by Connor Sherlock?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Marginalia and Connor Sherlock funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Marginalia and Connor Sherlock and Cameron Kunzelman?Creative controlWho appears to retain creative control of the game.
Updated: Jul 14, 2026Release statusWhether and how the game has been released.
The title released with a separate publisher relationship.

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About the Game

“The porter drew a map for me on the back of a brochure. In smudged pencil he showed me where to turn from the main road onto a dirt road and then where to leave the road entirely. I left the streetlights behind me and traveled into the dark."

Marginalia is a first-person horror game that transports you to Kestlebrook, a secluded valley where history becomes enmeshed with a strange present. Weeks ago Eric left. Days ago you got a letter telling you to come to him. Now you're here, but precisely where is here? And better yet, when?

Features:

  • Two plotlines that interweave with one another to tell the full story of Kestlebrook.
  • Vast tracts of New England woodland handcrafted by the developers.
  • A story about loss and what a person will do to fix a broken past.
  • No jump scares. Just a slow, creeping dread.
  • Powerful ambient soundtrack.
  • Xbox controller support

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