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MANSION

Fight a real AI that thinks, adapts, and shows you its reasoning live. Battle through procedurally generated wireframe mansions or spectate five AI labs fighting each other in endless deathmatch. No difficulty settings. No hand holding.

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Latest Contributor: IGF TeamEdit notes
Search Google: Who developed MANSION?Developer scaleThe operating scale of the game's developer.
Search Google: Who published MANSION?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is MANSION self-published or published by Space Helmet Studios?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is MANSION and Space Helmet Studios funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for MANSION and Space Helmet Studios?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of MANSION?Release statusWhether and how the game has been released.

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About the Game

MANSION is the world's first FPS where you fight a real AI.

Every enemy in the mansion is dangerous. But one of them is different. The Commander is powered by a genuine artificial intelligence that makes real tactical decisions in real time. It flanks. It retreats. It adapts. You can watch it think.

CAMPAIGN MODE

Fight through procedurally generated wireframe mansions. Clear every hostile before time runs out. Each level gets harder. The AI Commander hunts you through every one of them, regenerating health, dodging your shots, and making decisions you can read live on screen through its thinking terminal.

One gun. Limited ammo. A 10 second death penalty. No difficulty settings. No hand holding.

AI ARENA MODE

Watch five AI agents from five different labs fight each other in an endless deathmatch. Claude. GPT. Gemini. Grok. Llama. Each one making independent decisions, flanking, shooting, and eliminating each other while you spectate. Kill tallies accumulate indefinitely. Every fight is different.

FEATURES

Procedurally generated mansions that change every run. A real AI enemy that thinks, adapts, and shows you its reasoning live. AI Arena mode with five AI agents fighting autonomously. Full controller support with adjustable sensitivity. 3D spatial audio with positional gunfire. Wireframe sci-fi aesthetic with nebula skybox. Arcade scoring with kill streaks, popups, and high score tracking. Original soundtrack.

Space Helmet Studios is fully independent and not affiliated with any AI research laboratory.