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Manna for our Malices

Akagi Ai is unexpectedly stabbed on her way home from school. She finds her spirit possessing her body from earlier that day, and must collaborate with the past self that inhabits her body to discover why she keeps dying -- and why she keeps coming back.

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Developer
Publisher
Release
February 11, 2019
7 years and 174 days ago
Steam Reviews
Positive19 reviews100.0%

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Notes
Latest Contributor: IGF TeamEdit notes
Search Google: Who developed Manna for our Malices?Developer scaleThe operating scale of the game's developer.
Search Google: Who published Manna for our Malices?Publisher scaleThe operating scale of the game's publisher.
Search Google: Is Manna for our Malices self-published or published by Double Mojo?Publisher statusHow the game's publishing relationship is classified.
Search Google: How is Manna for our Malices and Double Mojo funded?FundingThe known source of funding behind the game.
Search Google: Who controls the creative direction and IP for Manna for our Malices and John Ohno?Creative controlWho appears to retain creative control of the game.
Search Google: What is the release status of Manna for our Malices?Release statusWhether and how the game has been released.

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About the Game

Akagi Ai is unexpectedly stabbed on her way home from school. She finds her spirit possessing her body from earlier that day, and must collaborate with the past self that inhabits her body to discover why she keeps dying -- and why she keeps coming back. Along the way, she becomes entangled with mysterious goings-on that have entrapped her friends.

Manna for our Malices is a decision-heavy visual novel with branching, time loops, and scenes that unlock progressively as you uncover new clues.